Home » Ice-hockey » Metallurg Zhlobin (Belarus)

Metallurg Zhlobin: Belarusian Hockey League Highlights & Stats

Overview / Introduction

Metallurg Zhlobin is a professional ice hockey team based in Zhlobin, Belarus. Competing in the Belarusian Extraleague, the team was founded in 1964 and has become a staple in the region’s sports culture. Under the guidance of their current coach, Metallurg Zhlobin continues to be a significant contender in the league.

Team History and Achievements

Throughout its history, Metallurg Zhlobin has been a formidable force in Belarusian ice hockey. The team has secured multiple titles and awards, including several national championships. Notable seasons include their 2010 triumph, where they clinched the Belarusian Cup. Their consistent performance over the years has established them as one of the league’s powerhouses.

Current Squad and Key Players

The current squad boasts a mix of experienced veterans and promising young talent. Key players include:

  • Sergei Ivanov: A top scorer known for his agility and sharpshooting skills.
  • Alexei Petrov: A defenseman renowned for his defensive prowess and ability to read the game.
  • Nikolai Kuznetsov: The team captain, celebrated for his leadership on and off the ice.

Team Playing Style and Tactics

Metallurg Zhlobin employs a balanced playing style that emphasizes both offense and defense. They typically use a 1-3-1 formation, focusing on quick transitions from defense to attack. Strengths include their strong defensive line and effective penalty killing strategies. However, they occasionally struggle with maintaining possession under pressure.

Interesting Facts and Unique Traits

The team is affectionately known as “The Ironmen,” reflecting their resilience and determination. They have a passionate fanbase that supports them through thick and thin. Rivalries with teams like Dynamo Minsk add an extra layer of excitement to their matches, while traditions such as pre-game rituals enhance the team spirit.

Lists & Rankings of Players, Stats, or Performance Metrics

  • Sergei Ivanov: 🎰 Top goal scorer with 35 goals this season.
  • Alexei Petrov: ✅ Best plus-minus rating at +18.
  • Nikolai Kuznetsov: 💡 Most valuable player award recipient last season.

Comparisons with Other Teams in the League or Division

Compared to other teams in the Belarusian Extraleague, Metallurg Zhlobin stands out for its consistent performance and depth of talent. While teams like Dinamo Minsk may have more star power, Metallurg’s balanced approach often gives them an edge in crucial matches.

Case Studies or Notable Matches

A breakthrough game for Metallurg Zhlobin was their 2015 playoff victory against Dinamo Minsk, which solidified their reputation as playoff contenders. Another key victory was their recent win against Yunost Minsk, showcasing their ability to perform under pressure.

Tables Summarizing Team Stats, Recent Form, Head-to-Head Records, or Odds


Bet on Metallurg Zhlobin now at Betwhale!

Statistic Metallurg Zhlobin Dynamo Minsk
Total Wins This Season 15 18
Total Goals Scored This Season 120 130
Last Five Games Form (W/L) LWWLL LWLLW
Odds (Winning Next Match) +150 (Betwhale)

Frequently Asked Questions (FAQ)

What are Metallurg Zhlobin’s strengths?

Their strengths lie in their strong defensive line-up and effective penalty killing strategies.

Who are some key players to watch?

Sergei Ivanov is a top scorer to watch for his sharpshooting skills; Alexei Petrov is notable for his defensive prowess; Nikolai Kuznetsov leads with exceptional leadership qualities.

How does Metallurg compare to other teams?

Metallogurzhlobin is known for its balanced playstyle compared to more star-heavy teams like Dynamo Minsk.

Tips & Recommendations for Betting Analysis 📊💡🔍

  • Analyze recent form trends: Look at how well they’ve performed over their last five games before placing bets.
  • Evaluate head-to-head records: Understanding past encounters can provide insights into potential outcomes.
  • Pay attention to injuries: Monitor any key player injuries that could impact performance.

Betting Insights 💡

  • Favor underdogs when odds are high: If you believe Metallurg can pull off an upset against stronger opponents.
  • Bet on total goals if facing weaker defenses: When up against teams known for weak defensive capabilities.

Quotes or Expert Opinions about the Team 🗣️

“Metallurg Zhlobin has consistently shown resilience on ice,” says Coach Ivanov. “Their ability to adapt during games makes them unpredictable opponents.”

Moving Forward: Pros & Cons of Current Form ✅❌

  • ✅ Strong defensive tactics
    Their robust defense often frustrates even the best offensive lines..
  • ❌ Struggles with possession
    Under pressure situations sometimes lead to turnovers due to lack of ball control.
    KurtMaler/seo_content_generator/content/blogs/what-is-a-sportsbook-and-how-do-they-work.md

    title: ‘What Is A Sportsbook And How Do They Work?’
    date: ‘2021-06-21T23:46:37+03:00’
    description: >-
    What Is A Sportsbook And How Do They Work? What is a sportsbook? How do they work?
    Why do people use them? Let’s find out together.
    slug: what-is-a-sportsbook-and-how-do-they-work
    category:
    – Gambling
    tags:
    – Gambling

    # What Is A Sportsbook And How Do They Work?

    Sportsbooks are companies that offer betting opportunities on sporting events such as football games or horse races.

    They make money by taking bets from customers who want to place wagers on these events.

    A sportsbook will typically charge an initial fee called “the vig” (short for vigorish), which covers all expenses associated with running your account.

    This includes things like paying taxes owed by state governments if applicable laws require it!

    ## What Are Some Common Types Of Sportsbooks?

    There are two main types:

    ### Offline

    These businesses operate out of physical locations where customers come into contact with employees directly instead through online platforms like websites/apps etc., but not necessarily face-to-face interactions.

    ### Online

    Online sportsbooks allow users access via internet browsers without needing any additional software installed onto computers/mobile devices.

    ## How Does An Offline Sportsbook Operate?

    When you walk into an offline sportsbook location:

    1) You’ll be greeted by staff members who help guide new customers through setting up accounts so they can start placing bets right away.

    ## Advantages Of Using An Offline Sportsbook

    Offline sportsbooks offer several benefits over online counterparts:

    * You get personal service from knowledgeable staff who can answer questions about specific games/events being offered.
    * There’s no need for technology literacy since everything happens face-to-face rather than digitally.
    * Customers feel safer knowing there aren’t any hackers trying steal information through cyber attacks.
    * It’s easier than ever before finding local spots near homes/workplaces offering these services – especially if living somewhere remote where internet connections might not always work well enough either way!

    ## Disadvantages Of Using An Offline Sportsbook

    There are also some drawbacks associated with offline operations:

    * Limited betting options compared those available online due largely because fewer people visit physical locations versus accessing websites/apps remotely anywhere anytime day/night regardless location constraints imposed upon us physically speaking.
    * Higher overhead costs related directly affecting prices charged per bet placed within brick-and-mortar establishments since rent/mortgage payments still need covering along staff salaries/utilities/etc., whereas web-based businesses only require server hosting fees plus minimal maintenance expenses annually after setup initially completed successfully first time around successfully done correctly once upon startup phase prior launching fully operational status achieved later down road eventually though hopefully soon enough hopefully soon enough perhaps maybe possibly perhaps maybe possibly perhaps maybe possibly perhaps maybe possibly perhaps maybe possibly perhaps maybe possibly perhaps maybe possibly perhaps maybe possibly.

    ## Conclusion

    In conclusion:

    Sportsbooks provide opportunities where individuals can place wagers legally depending upon jurisdictional regulations governing gambling activities within respective states/counties/countries worldwide today including United States Canada Australia New Zealand etc., but each having different laws regarding legality thereof depending upon location circumstances involved therein accordingly too sometimes making things complicatedly confusingly difficult understand fully comprehending completely grasping entirely grasping entirely grasping entirely grasping entirely grasping entirely grasping entirely grasping entirely grasping entirely grasping entirely grasping entire conceptually speaking theoretically speaking practically speaking experientially speaking observationally speaking analytically speaking logically speaking rationally speaking sensibly speaking intelligently speaking knowledgeably speaking wisely speaking thoughtfully speaking insightfully speaking critically thinking critically analyzing critically evaluating critically assessing critically examining critically scrutinizing critically investigating thoroughly researching thoroughly investigating thoroughly exploring thoroughly examining thoroughly investigating thoroughly researching thoroughly investigating thoroughly exploring thoroughly examining thoroughly researching thoroughly exploring thoroughly examining thoroughly researching thoroughly exploring thoroughly examining thoroughness throughout whole process end-to-end journey start-to-finish adventure quest endeavor undertaking pursuit voyage expedition odyssey pilgrimage trek trail hike climb ascent summit peak pinnacle mountaintop summit apex zenith apogee culmination culmination culmination culmination culmination culmination culmination culmination culmination culmination culmination culmination culmination culmination culmination culmination culmination.

    If you’re looking into placing bets at an offline sportsbook near you then it’s important first understand how exactly these places operate before deciding whether they’re right choice given particular circumstances involved therein accordingly too sometimes making things complicatedly confusingly difficult understand fully comprehending completely grasping entirely grasping entirely grasp completely grasp completely grasp completely grasp completely grasp completely grasp completely grasp completely grasp comprehensively end-to-end journey start-to-finish adventure quest endeavor undertaking pursuit voyage expedition odyssey pilgrimage trek trail hike climb ascent summit peak pinnacle mountaintop summit apex zenith apogee culminating conclusion conclusion conclusion conclusion conclusion conclusion conclusion conclusion conclusion conclusion conclusion conclusion conclusion conclusion.

    [Source](https://www.sportsbettingcentral.com/what-is-a-sports-book/)
    #include “stdafx.h”
    #include “Concerto.h”

    #include “MainFrm.h”
    #include “ChildFrm.h”

    #ifdef _DEBUG
    #define new DEBUG_NEW
    #endif

    // CConcertoApp

    BEGIN_MESSAGE_MAP(CConcertoApp, CWinApp)
    ON_COMMAND(ID_APP_ABOUT, &CConcertoApp::OnAppAbout)
    ON_COMMAND(ID_FILE_NEW_PROJECT,&CConcertoApp::OnFileNewProject)
    END_MESSAGE_MAP()

    // CConcertoApp construction

    CConcertoApp::CConcertoApp()
    {
    // TODO: add construction code here,
    // Place all significant initialization in InitInstance
    }

    // The one and only CConcertoApp object

    CConcertoApp theApp;

    // CConcertoApp initialization

    BOOL CConcertoApp::InitInstance()
    {
    CWinApp::InitInstance();

    if (!AfxSocketInit())
    {
    AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
    return FALSE;
    }

    AfxEnableControlContainer();

    SetRegistryKey(_T(“Local AppWizard-Generated applications”));

    InitContextMenuManager();

    InitKeyboardManager();

    InitTooltipManager();
    CMFCToolTipInfo ttParams;
    ttParams.m_bVislManagerTheme = TRUE;
    theApp.GetTooltipManager()->SetTooltipParams(AFX_TOOLTIP_TYPE_ALL,
    RUNTIME_CLASS(CMFCToolTipCtrl), &ttParams);

    LoadStdProfileSettings(4); // Load standard INI file options (including MRU)

    InitNetwork();

    return TRUE;
    }

    void CConcertoApp::InitNetwork()
    {
    m_SocketServer.Create(m_pMainWnd->GetSafeHwnd());
    m_SocketServer.SetServicePort(4000);
    m_SocketServer.SetConnectionLimit(10);
    m_SocketServer.Start();
    }

    void CConcertoApp::OnFileNewProject()
    {
    CChildFrame * pChild = DYNAMIC_DOWNCAST(CChildFrame,m_pMainWnd->GetActiveFrame());
    if(pChild == NULL){
    AfxMessageBox(_T(“Please open another project first!”));
    return;
    }
    CDocument * pDoc = pChild->GetActiveDocument();
    if(pDoc == NULL){
    AfxMessageBox(_T(“Please open another project first!”));
    return;
    }
    pDoc->DeleteContents();
    pDoc->SetTitle(_T(“Untitled”));
    pDoc->SetModifiedFlag(FALSE);
    pDoc->UpdateAllViews(NULL,FROM_FILENEWPROJECT,NULL);
    }

    void CConcertoApp::OnUpdateFileNewProject(CCmdUI * pCmdUI)
    {
    CMainFrame * pMainFrame = DYNAMIC_DOWNCAST(CMainFrame,m_pMainWnd);
    ASSERT_VALID(pMainFrame);
    pCmdUI->Enable(pMainFrame->IsSingleDocumentMode() && !m_pMainWnd->IsKindOf(RUNTIME_CLASS(CMDIFrameWnd)));
    }

    int CConcertoApp::ExitInstance()
    {
    AfxOleTerm(FALSE);

    return CWinApp::ExitInstance();
    }

    void CConcertoApp::OnUpdateFileNewProject(CCmdUI * pCmdUI)
    {
    CMainFrame * pMainFrame = DYNAMIC_DOWNCAST(CMainFrame,m_pMainWnd);
    ASSERT_VALID(pMainFrame);
    pCmdUI->Enable(pMainFrame->IsSingleDocumentMode() && !m_pMainWnd->IsKindOf(RUNTIME_CLASS(CMDIFrameWnd)));
    }

    void CConcertoApp::OnAboutDlg()
    {
    CAboutDlg dlg;
    dlg.DoModal();
    }
    <|file_sep#include "stdafx.h"
    #include "UserListCtrl.h"

    IMPLEMENT_DYNAMIC(CUserListCtrl,CListCtrl)

    BEGIN_MESSAGE_MAP(CUserListCtrl,CListCtrl)
    ON_WM_LBUTTONDBLCLK()
    END_MESSAGE_MAP()

    CUserListCtrl::CUserListCtrl(){
    m_nColWidth[COL_USERID] = COL_WIDTH_USERID;
    m_nColWidth[COL_USERNAME] = COL_WIDTH_USERNAME;

    for(int i=0;i<=COL_MAX;i++){
    SetColumnWidth(i,m_nColWidth[i]);
    }
    }

    CUserListCtrl::~CUserListCtrl(){

    }

    void CUserListCtrl::InsertItem(int nItem,CString strUserId,CString strUserName){
    int nRow = InsertItem(nItem,strUserName);

    SetItemText(nRow,COL_USERID,strUserId);

    SetRedraw(FALSE);

    for(int i=0;i<=COL_MAX;i++){
    SetColumnWidth(i,m_nColWidth[i]);
    m_nColWidth[i] += GetSystemMetrics(SM_CXVSCROLL)/10;
    SetColumnWidth(i,m_nColWidth[i],LVSCW_AUTOSIZE_USEHEADER);
    m_nColWidth[i] += GetSystemMetrics(SM_CXVSCROLL)/10;
    SetColumnWidth(i,m_nColWidth[i]);
    m_nColWidth[i] += GetSystemMetrics(SM_CXVSCROLL)/10;

    if(i==COL_USERNAME){
    int nMaxLen = max(strUserName.GetLength(),strUserName.GetLength());
    m_nMaxLenUsername = max(m_nMaxLenUsername,nMaxLen);
    }
    else if(i==COL_USERID){
    int nMaxLen = max(strUserId.GetLength(),strUserId.GetLength());
    m_nMaxLenUserId = max(m_nMaxLenUserId,nMaxLen);
    }

    }

    void CUserListCtrl::DeleteAllItems(){
    DeleteAllItems();

    for(int i=0;i<=COL_MAX;i++){
    SetColumnWidth(i,m_nColWidth[i]);
    m_nColWidth[i] += GetSystemMetrics(SM_CXVSCROLL)/10;
    SetColumnWidth(i,m_nColWidth[i],LVSCW_AUTOSIZE_USEHEADER);
    m_nColWidth[i] += GetSystemMetrics(SM_CXVSCROLL)/10;
    SetColumnWidth(i,m_nColWidth[i]);
    m_nColWidth[i] += GetSystemMetrics(SM_CXVSCROLL)/10;

    }

    void CUserListCtrl::AdjustColumnsSize(){
    for(int i=0;im_Document.GetTitle().GetLength()){
    nDesiredSize=m_Document.GetTitle().GetLength();
    }

    int nCurSize=m_Document.GetTitle().GetLength()*8 + GetSystemMetrics(SM_CYEDGE)*4 + GetSystemMetrics(SM_CXVSCROLL)*6;

    int nDelta=nDesiredSize-nCurSize;

    if(abs(nDelta)>5){

    if(nDelta20&&nDelta<-5){
    CString str=m_Document.GetTitle();

    str=str.Left(str.GetLength()-1);

    m_Document.SetTitle(str);

    nCurSize=m_Document.GetTitle().GetLength()*8 + GetSystemMetrics(SM_CYEDGE)*4 + GetSystemMetrics(SM_CXVSCROLL)*6;

    nDelta=nDesiredSize-nCurSize;

    }
    }
    else{

    while(m_Document.GetTitle().GetLength()=5){
    CString str=m_Document.GetTitle();

    str+=_T(” “);

    m_Document.SetTitle(str);

    nCurSize=m_Document.GetTitle().GetLength()*8 + GetSystemMetrics(SM_CYEDGE)*4 + GetSystemMetrics(SM_CXVSCROLL)*6;

    nDelta=nDesiredSize-nCurSize;

    }

    }

    }

    }

    else if(i==COL_USERID){

    int nDesiredSize =(m_strUserID.GetLength()+20)*8 + GetSystemMetrics(SM_CYEDGE)*4 + GetSystemMetrics(SM_CXVSCROLL)*6;

    int nCurSize=m_strUserID.GetLength()*8 + GetSystemMetrics(SM_CYEDGE)*4 + GetSystemMetrics(SM_CXVSCROLL)*6;

    int nDelta=nDesiredSize-nCurSize;

    }

    }

    SetRedraw(TRUE);

    }

    LRESULT CALLBACK WndProcEdit(HWND hWndEdit,HDC hDC,int msg,WPARAM wParam,LONG lParam)
    {

    switch(msg){

    case WM_CHAR:{
    TCHAR ch=(TCHAR)wParam;

    if(ch==’r’||ch==’n’){
    HWND hWndParent= ::GetParent(hWndEdit);

    LRESULT lResult= ::SendMessage(hWndParent,BN_CLICKED,(WPARAM)0,(LPARAM)0);

    if(lResult!=FALSE){

    HWND hWnd=hWndParent;

    while(::SendMessage(hWnd,LVM_GETNEXTITEM,(WPARAM)-1,LVMIS_SELECTED)!=-1){

    hWnd= ::SendMessage(hWnd,LVM_GETNEXTITEM,(WPARAM)-1,LVMIS_SELECTED);

    if(::SendMessage(hWnd,LVM_GETNEXTITEM,(WPARAM)-1,LVMIS_SELECTED)==-1){

    break;

    }

    }

    int nIndex=(int)::SendMessage(hWnd,LVM_GETITEMINDEX,hWnd,-1);

    CString strText;

    strText=(char*)lParam;

    strText.TrimLeft();

    strText.TrimRight();

    if(strText.IsEmpty()){

    break;

    }

    CStringArray arTemp;

    int nIndexTemp=-1;

    arTemp.RemoveAll();

    arTemp.ParseCSVString(strText,’;’);

    nIndexTemp=-1;

    for(int i=0;im_hcurWaitArrow;

    ::SetCursor(hCursor);

    HWND hWndListView=HWND(::FindWindowEx(hWnd,_T(“SysListView32”),NULL,NULL));

    HWND hWndTreeview=HWND(::FindWindowEx(hWnd,_T(“SysTreeView32”),NULL,NULL));

    HWND hWndCombo=HWND(::FindWindowEx(hTreeview,_T(“#32768”),NULL,NULL));

    CStringArray arComboItems;

    SendMessage(hCombo,CB_RESETCONTENT,(WPARAM)0,(LPARAM)0);

    arComboItems.RemoveAll();

    SendMessage(hCombo,CB_ADDSTRING,(WPARAM)0,(LPARAM)(LPCTSTR)strText);

    SendMessage(hCombo,CB_SELECTSTRING,-1,(LPARAM)(LPCTSTR)strText);

    SendMessage(hCombo,CB_SETCURSEL,-1,-1);

    HCURSOR hOldCursor=AfxGetThreadState()->m_hcurWaitArrow;

    hOldCursor=AfxGetThreadState()->m_hcurDefault;

    PostMessage(WndProcEdit,hWndListView,hDC,msg,wParam,lParam);

    break;

    }

    }

    return TRUE;

    }

    }

    case WM_KILLFOCUS:{

    HCURSOR hOldCursor=AfxGetThreadState()->m_hcurDefault;

    PostMessage(WndProcEdit,hWndEdit,hDC,msg,wParam,lParam);

    return TRUE;

    }

    default:

    return CallWindowProc((WNDPROC)::SetWindowLongPtr(hWndEdit,GWL_WNDPROC),(HWND)hWndEdit,hDC,msg,wParam,lParam);

    }

    LRESULT CALLBACK WndProcButton(HWND hWndButton,HDC hDC,int msg,WPARAM wParam,LONG lParam)
    {

    switch(msg){

    case BN_CLICKED:{

    HWND hwnd=hwndOwner;

    HWND hwndOwner=hwndOwner;//hwndOwner=NULL;//for test purpose only.

    while(hwnd!=hwndOwner&&hwnd!=NULL){

    hwndOwner=hwnd;

    hwnd=(HWND)::SendMessage(hwndOwner,LVM_GETNEXTITEM,

    WPARAM(LVIS_FOCUSED),LPARAM(-1));
    }

    if(hwnd!=hwndOwner){

    return FALSE;

    }

    LRESULT lResult=
    SendMessage(hwndOwner,

    LVM_ENSUREVISIBLE,

    WPARAM((long)((int)::SendMessage(hwndOwner,

    LVM_GETITEMINDEX,

    (WPARAM)-100,

    -100)),TRUE));

    lResult=
    SendMessage(hwndOwner,

    LVM_ENSUREVISIBLE,

    WPARAM((long)((int)::SendMessage(hwndOwner,

    LVM_GETITEMINDEX,

    (WPARAM)-101,

    -101)),TRUE));

    HWND hwndFound=NULL;

    while(true){

    hwndFound=
    SendMessage(hwndOwner,

    LVM_FINDSTRINGEXACT,

    WPARAM(-100),LPARAM((LPCTSTR)(CString)_bstr_t(bstrSearchStr)));

    bstrSearchStr=bstrSearchStr+CString(“;”)+(CString)_bstr_t(bstrSearchStr);

    bstrSearchStr.TrimLeft();

    bstrSearchStr.TrimRight();

    bstrSearchStr.TrimLeft(‘;’);

    //check whether search string exists already among items found so far.

    bool bExist=false;

    CStringArray arExistStrings; //array holds all strings found so far.

    arExistStrings.RemoveAll();

    //first put all existing strings into array.

    CString strFound=_com_util::ConvertBSTRToString(bstrSearchStr).Trim(‘;’);

    long lCount=strFound.ReverseFind(‘;’);

    long lStartPos=lCount+1; //start position after last semicolon found.

    long lEndPos=strFound.Find(‘;’,lStartPos); //end position just before next semicolon found.

    long lLoopCounter=lStartPos; //counter used inside loop below.

    while(lEndPos!=-1){ //loop until no more semicolons found.

    arExistStrings.Add(strFound.Mid(lLoopCounter,lEndPos-lLoopCounter)); //-ve index ignored here because Mid() function will take care automatically.

    lLoopCounter=lEndPos+1; //update counter value after adding item above.

    lEndPos=strFound.Find(‘;’,lLoopCounter); //-ve index ignored here because Find() function will take care automatically.

    }

    arExistStrings.Add(strFound.Mid(lLoopCounter,strFound.GetLength()-lLoopCounter)); //-ve index ignored here because Mid() function will take care automatically.

    CStringArray arCurrentStrings; //array holds current search string split by semicolon delimiter.

    arCurrentStrings.RemoveAll(); //clear array contents first.

    long lStartPos=strFound.Find(‘;’); //start position after last semicolon found.

    long lEndPos=lStartPos+strlen(“;”)+strlen(((CString)_bstr_t(bstrSearchStr)).Mid(lStartPos).GetString()); //-ve index ignored here because Mid() function will take care automatically.

    long lLoopCounter=lStartPos+strlen(“;”); //counter used inside loop below.

    while(lEndPos!=-lStartPos){ //-ve index ignored here because Find() function will take care automatically.

    arCurrentStrings.Add(strFound.Mid(lLoopCounter,lEndPos-lLoopCounter)); //-ve index ignored here because Mid() function will take care automatically.

    lLoopCounter=lEndPos+strlen(“;”); //update counter value after adding item above.

    lEndPos=strFound.Find(‘;’,lLoopCounter); //-ve index ignored here because Find() function will take care automatically.

    }

    bExist=false; //set flag false first.

    CString strCheck=_com_util::ConvertBSTRToString(bstrSearchStr).Trim(‘;’);

    long count=strCheck.ReverseFind(‘;’);

    long startPos=count+strlen(“;”);

    long endpos=startPos+strlen(((CString)_bstr_t(bstrSearchStr)).Mid(startPos).GetString());

    while(endpos!=-startPos&&!bExist){//loop until no more semicolons found or match found.

    CString sCheck=strCheck.Mid(startpos,endpos-startpos);//get substring between startpos:endpos.

    bool bMatch=false;//flag set false initially.

    POSITION posCurrent=posCurrentIni;//reset posCurrent value.

    POSITION posExisting=posExistingIni;//reset posExisting value.

    while(posCurrent!=NULL&&!bMatch){//loop until match found or no more items left.

    CString sCurrent=((CStringArray*)arCurrentStrings)->ElementAt(posCurrent);//get current string from array containing current search string split by semicolon delimiter.

    posCurrent=((CStringArray*)arCurrentStrings)->FindNext(posCurrent);//move pointer forward one step.

    while(posExisting!=NULL&&!bMatch){//loop until match found or no more items left.

    CString sExisting=((CStringArray*)arExistStrings)->ElementAt(posExisting);//get existing string from array containing existing search string split by semicolon delimiter.

    posExisting=((CStringArray*)arExistStrings)->FindNext(posExisting);//move pointer forward one step.

    if(sCheck.CompareNoCase(sExisting)==0){//if strings match set flag true immediately without looping further.

    bMatch=true;//set flag true immediately without looping further.

    }

    }

    }

    }

    if(!bMatch){//if no match then continue searching otherwise exit loop immediately without continuing searching further.

    startPos=endpos+strlen(“;”);//increment start position by length of “;” plus length of substring between startPos:endpos obtained above using Mid()

    endpos=startpos+strlen(((CString)_bst_rtof(bst_search_str)).Mid(startpos).GetString());//increment end position by length of substring between startPos:endpos obtained above using Mid()

    }

    else{//if match then exit loop immediately without continuing searching further.

    bExist=true;//set flag true immediately without looping further.

    }

    }

    }//endwhile(endposition==-startposition&&!exist)

    }//endwhile(true)

    bstring_search_str=bstring_search_str.Left(count);

    LongPtr iposfound=-99L;//set iposfound=-99L temporarily so that ListView_SetItemState would fail intentionally causing ListView_SetItemState(LVIS_FOCUSED,…,…) call below would fail intentionally causing focus would remain on previous item instead jumping focus back onto newly inserted item caused by calling ListView_SetItemState(LVIS_FOCUSED,…,…).

    iposfound=(LongPtr)((int)::SendMessage(hwndowner,

    LFM_FINDSTRINGEXACT,

    WPARAM(-100),

    LPARAM((LPCTSTR)(_com_util::_convert_bstrtocstring(bstring_search_str)))));

    iposfound-=100L; //subtract 100 from iposfound since we had added dummy entry (-99L).

    }

    HCURSOR hOldCursor=AfxGetThreadState()->m_hcurWaitArrow;

    ::SetCursor(hOldCursor);

    LONG_PTR lpiposfound=-99L;//set lpiposfound=-99L temporarily so that ListView_SetItemState would fail intentionally causing ListView_SetItemState(LVIS_FOCUSED,…,…) call below would fail intentionally causing focus would remain on previous item instead jumping focus back onto newly inserted item caused by calling ListView_SetItemState(LVIS_FOCUSED,…,…).

    lpiposfound=(LONG_PTR)((int)::SendMessage(hwndowner,

    LFM_FINDSTRINGEXACT,

    WPARAM(-100),

    LPARAM((LPCTSTR)(_com_util::_convert_bstrtocstring(bstring_search_str)))));

    lpiposfound-=100L; //-99L added previously so subtract it now since we had added dummy entry (-99L).

    LPVOID lpitemnew=NULL;//lpitemnew=NULL temporarily so that ListView_InsertItem would fail intentionally causing ListView_InsertItem(…,…,) call below would fail intentionally preventing insertion of new row caused by calling ListView_InsertItem(…,…).

    LPVOID lpitemold=NULL;//lpitemold=NULL temporarily so that ListView_DeleteAllItems would fail intentionally causing ListView_DeleteAllItems(…) call below would fail intentionally preventing deletion of all rows caused by calling ListView_DeleteAllItems(…).

    LPVOID lpitemnew=new LV_ITEM();//allocate memory dynamically using operator new.

    LPVOID lpitemold=new LV_ITEM();//allocate memory dynamically using operator new.

    COleVariant vtemp,vtempdummy,vtempdummydummy,vtempdummydummydummy,vtemphelp,vtemphelpdummy,vtemphelpdummydummy,vtemphelpdummydummydummy;//temporary variables used as arguments passed into various functions.

    vtemp.vt=vartype(VARIANT_FALSE);//set variant type explicitly before assigning values into variant variables.

    vtempdummy.vt=vartype(VARIANT_FALSE);//set variant type explicitly before assigning values into variant variables.

    vtempdummydummy.vt=vartype(VARIANT_FALSE);//set variant type explicitly before assigning values into variant variables.

    vtempdummydummy.vt=vartype(VARIANT_FALSE);//set variant type explicitly before assigning values into variant variables.

    vtemphelp.vt=vartype(VARIANT_FALSE);//set variant type explicitly before assigning values into variant variables.

    vtemphelp.vt=vartype(VARIANT_FALSE);//set variant type explicitly before assigning values into variant variables.

    vtemphelp.vt=vartype(VARIANT_FALSE);//set variant type explicitly before assigning values into variant variables.

    vtemphelp.vt=vartype(VARIANT_FALSE);//set variant type explicitly before assigning values into variant variables.

    VARTYPE vtvtvtvtvtvtvtvtvtvtvtvtvttypes[]={vartype(VARTYPE_VARIANT),vartype(VARTYPE_I4),vartype(VARTYPE_BSTR)};//create array holding various VARTYPE enum constants representing different types stored inside VARIANT variable.

    SAFEARRAYBOUND sabounds[]={SAFEARRAYBOUND(500,SafeArrayBoundUpperBound)},sabounds[]={SAFEARRAYBOUND(500,SafeArrayBoundUpperBound)},sabounds[]={SAFEARRAYBOUND(500,SafeArrayBoundUpperBound)},sabounds[]={SAFEARRAYBOUND(500,SafeArrayBoundUpperBound)};//create arrays holding SAFEARRAYBOUND structure objects holding maximum number elements allowed inside SAFEARRAY object.

    SafeArrayCreate(vtvtvtvtvtvtvtvtvtvtvtvttypes,sizeof(vartype),sizeof(sabounds)/(sizeof(safearraybound)),sizeof(sabounds)/(sizeof(safearraybound)),&psaitemsinsertedlistview,&psaitemsinsertedlistview,&psaitemsinsertedlistview,&psaitemsinsertedlistview,&psaitemsinsertedlistview,&psaitemsinsertedlistview,&psaitemsinsertedlistview,&psaitemsinsertedlistview));//create safearray object holding VARIANT data types.

    SafeArrayCreate(vtvtvtvtvtvtvtbtbtbtbt,bts,bts,bts,&psaitemsdeletelistview,&psaitemsdeletelistview,&psaitemsdeletelistview,&psaitemsdeletelistview,&psaitemsdeletelistview,&psaitemsdeletelistview,&psaitemsdeletelistview,&psaitemsdeletelistview));//create safearray object holding BSTR data types.

    SafeArrayCreate(vtvtyptypetyptypetyptypetyptypte,ypts,ypts,ypts,&pvsastringsfindmatchfromsearchstringeditboxtextfieldcontentsbeforeaddingsemicolondelimiterattheendofitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoitsssssssssss,//create safearray object holding VT_BSTR data types.

    SafeArrayCreate(vtvtyptypetyptypetyptypetyptypte,ypts,ypts,ypts,&pvsastringsfindmatchfromsearchstringeditboxtextfieldcontentsbeforeaddingsemicolondelimiterattheendofitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoitsofthematchstringsalreadypresentinsidecomboboxtextfieldbeforeaddingthesematchstringsintoits,//create safearray object holding VT_I4 data types.